import AppKit import SwiftUI extension NSColor { convenience init(hex: UInt32) { self.init( srgbRed: CGFloat((hex >> 16) & 0xFF) / 255, green: CGFloat((hex >> 8) & 0xFF) / 255, blue: CGFloat(hex & 0xFF) / 255, alpha: 1) } } extension Color { /// A colour that switches between the Aluminium (light) and Graphite (dark) value with the appearance. static func dynamic(light: UInt32, dark: UInt32) -> Color { Color(nsColor: NSColor(name: nil) { appearance in appearance.bestMatch(from: [.darkAqua, .aqua]) == .darkAqua ? NSColor(hex: dark) : NSColor(hex: light) }) } /// The same colour in both finishes (shadow bases). static func fixed(hex: UInt32) -> Color { Color(nsColor: NSColor(hex: hex)) } }