import SwiftUI struct AppCommands: Commands { @ObservedObject var model: AppModel @Environment(\.openWindow) private var openWindow var body: some Commands { CommandGroup(after: .pasteboard) { Divider() Button(Strings.clearHistory) { openWindow(id: "main") model.confirmingClearHistory = true } } CommandMenu(Strings.recordingMenu) { Button(model.isRecording ? Strings.stopRecording : Strings.startRecording) { model.toggleWindowRecording() } .keyboardShortcut("r", modifiers: [.command, .option]) Divider() Button(Strings.transcripts) { show(.transcripts) } .keyboardShortcut("1", modifiers: .command) Button(Strings.dictionary) { show(.dictionary) } .keyboardShortcut("2", modifiers: .command) Button(Strings.note) { show(.note) } .keyboardShortcut("3", modifiers: .command) Button(Strings.search) { show(model.section) model.focusSearch() } .keyboardShortcut("f", modifiers: .command) } } private func show(_ section: AppModel.Section) { openWindow(id: "main") model.show(section) } }